152 Framed! #RPGaDay2020

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Plundergrounds

Miscellaneous


The who, what, when, where, and why of framing scenes. Giving dramatic moments space. Finding comfort in rpg prep. Getting past the "meet at the inn" moment. The mythical nature of towers. Clues for investigation shouldn't be subtle, and sometimes it's fun to investigate without purpose. Push was a cool movie and I wrote a game about it that worked on the "loner" character problem. Childe Roland to the Dark Tower came! Librivox - etext.  --- Send in a voice message: https://anchor.fm/plundergrounds/message