A simple explanation of No Man’s Sky and its internet-fueled controversy

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The first trailer for No Man’s Sky, published in December 2013, promised a universe with enough planets, creatures, and vegetation that it could not be fully explored by one player in a lifetime. The hype was immediate, and it only continued to build with each month between the game’s announcement and its release this summer. This, some fans speculate, could be a game that lasts forever. My buddy Austin Walker concisely dismantled that logic at Vice before the game’s release, but No Man’s Sky has nonetheless attracted a good deal of controversy. To explain the game, and the community’s reaction, I invited my colleague Andrew Webster to the show. Andrew wrote a great series on his time in the game that I encourage you to enjoy along with the podcast. Subscribe to What's Tech on iTunes, listen on Spotify, or subscribe via RSS. And be sure to follow us on Twitter. You can also find the entire collection of What's Tech stories right here on the The Verge Dot Com. Learn more about your ad choices. Visit megaphone.fm/adchoices