Designing for Empathy, with Anisa Sanusi

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Everybody's Talking At Once

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ETAO Podcast, Episode 104. Anisa Sanusi is an accomplished UI/UX designer, probably best known for her work on Elite Dangerous and Planet Coaster—two utterly different games that bring with them utterly different challenges in terms of usability, accessibility, tone, and scope. She’s also the founder of the Limit Break mentorship program, an organization dedicated to … Continue reading "Designing for Empathy, with Anisa Sanusi"