Grumble, Grumble: The Pitfalls of Gaming Pedagogy

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Plugs, Play, Pedagogy

Education


This is the second in a two-part series of episodes on how games intersect with pedagogies of writing and rhetoric. Its special focus is on the complexities of gaming pedagogies, especially the resistance we can expect from students and gaming communities, the social/political/material realities of gaming ecologies, and our odd relationship (and plain old fear) of play. To get there, co-editor Stephanie Vie and I interview Rebekah Shultz Colby, Richard Colby, and Jennifer deWinter. To wrap up, we have a live NES discussion, where Stephanie and Jennifer watch me play the NES and we see where the conversation takes us.