Backstage Gaming
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About

Two working actors, Dylan and Chris, take deep dives into the games they love, with a dramatic twist. Join us every week for just shy of an hour of conversation on theater, games, and life in a creative career, with some goofing for good measure.

Attractive, Don't You Think?

This week, we return from a long hiatus to chat about attract modes: those splashy trailers and snippets of gameplay that pop on when you've let a gam...
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Art is Good

This week, we're thrilled to once again have our friend Dakota Curry on to talk about concept art, illustration, and all the ways that artists put the...
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Fighting Fresh

This week, we kick off a two part special looking at the visual design aspect of games. Today, we take a look at some fighting games near and dear to ...
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But Wait, There's More

This week, we talk about what happens after the credits role; content that's unlocked or context that's expanded after you have "finished" a game. The...
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THE BEAR PITS

This week, we take a deep dive into a small, goofy scene from the classic PC stealth game, Thief. Sometimes, the best scenes are the ones you just sor...
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The Big Triple Digits

We made it to episode 100! Thanks to all of you for your support and for coming along for the ride. To celebrate, we headed back to the Writer's Room ...
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Penetrating the Scene

This week, we hunker down and get into our core competency: acting! We take a scene from Vagrant Story, one of Dylan's favorite games, give it a read ...
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Good, Actually?

This week, we discuss some games with weird design choices. Whether it's a control scheme that chooses not to use established rules or cameras that be...
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With Intent

A shorter episode this week as we vent about what we see as a general lack of... willingness to play, let's say. We look at silent protags and RPG cha...
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Sparkle Your Imagination

This week's topic is a niche one, but we dive into a few examples of games that really put their themes out there to be seen. Come along as we take a ...
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