You've heard them. They're they guys at the party who seem to be locked in interesting conversation. Then you hear words like, "player-driven narrative," "sandbox gameplay," and "well-crafted tutorial section." Before they can say "stealth mechanics," you walk away.Yeah, we're those guys.
Maturity and violence have long gone hand in hand in the gaming industry. But do they have to? If the only axis on which we judge our games' maturity ...
Controversy. How does an industry with games that feature so many guns and so many deaths not have controversy? According to this week's feature artic...
Theme is more than a simple bullet point to be added amongst the various graphical effects, multiplayer modes, and stat systems. When big name titles ...
When does marketing become sheer deception? It's one thing to manipulate the audience in benign ways, getting them excited for a product that the crea...
What qualifies someone who is passionate about a topic? Be it art, film, or gaming, there is a tendency to designate between those who feel strongly a...
If purchasing decisions tie less and less to the opinion of a published review, what place do reviews have in the gaming industry? This week Scott and...
Every genre has a defining title that sets the stage for a new, more polished generation. But at some point, the product reaches a quality that requir...
Games have always striven toward the goal of creating believable virtual worlds, but with the recent advancements from Oculus and Sony's Project Morph...
Sometimes the best topics come straight from the news. This week's episode does just that. CryEngine on SteamOS, a crisis for the console market, and ...
Time will outlast us all, if it even exists, but in gaming, time is often a tool or a feature or altogether absent. What happens if games focus on tim...