Do or Dice is a D&D 5e real play podcast set in the homebrew world of Agmenesta two centuries after “the Shattering”. As the centuries have passed the land now sits in a frail peace, but nothing is ever as it seems.
A confused Octavian awakens to the devastation that the party has suffered; he takes over looking after Scout while Harrion gets some much needed rest...
While Harrion tries to keep Scout focused, Leffy and Cyrus snap back to reality and assess their situations. ---------------------------------------...
Out of options the party engages the guards on the road, though this fight may turn out to be far more than they bargained for... ------------------...
Trying to infiltrate the town to rescue their comrades, our heroes find themselves inspired with New Hope. -----------------------------------------...
After very confidently marching into town, two members of the party find themselves in a dire situation whilst the rest of the party remain blissfully...
Unsure of how to proceed into town, the group makes a hasty decision of who to send on a stroll that may end in disaster. --------------------------...
The party re-encounters a previously visited obstacle in their path, but this time they have no choice but to venture across it. -------------------...
The group journey onward and each make some discoveries along the way... as well as two unlikely members sharing the morning sunrise together. -----...
The group has an unexpected visitor that results in a history lesson from Octavian about the events that Cyrus has missed during his absence. Meanwhil...
Leffy is led back to the evenings camping spot to meet the rest of the group, but Octavian wonders if he might be there with nefarious intent. -----...