Indie Board Game Designers
Share:

Listens: 564

About

Learn from independent board game designers how they got where they did and what they learned along the way.

#164 - Reed Mascola

Reed Mascola jumps on to talk about his game Vigilante, how he designed individual goals for each character in a social deduction game, and why fog is...
Show notes

#163 - Chris Anderson

I get to chat with Chris Anderson from The Board Game Workshop. He tells us about the 2021 contest (and how you can get feedback on top of feedback on...
Show notes

#162 - Joe Slack Update

I get Joe Slack back on the show to: Give us an update on Relics of Rajavijara on manufacturing and fulfillment Tell us about his new book The Board G...
Show notes

#161 - Andrew Kuplic

I get to chat with Andrew Kuplic from Flame Point Games about launching the 2nd edition of #MagicalUnicornQuest on Kickstarter.
Show notes

#159 - Harrison Brooks

I chat with Harrison Brooks who designed EleavtorUp. He's 17 years old so we talk about the challenges and benefits of designing games while you're 17...
Show notes

#158 - Josh Bakken

Today we try something new. Matthew Stockton interviews Josh Bakken. We get into ZU Tiles: Hime, trading card games like Magic the Gathering, and the ...
Show notes

#157 - John D'Angelo

John D'Angelo designed Runelords based on the book series by David Farland. We get into intellectual property, royalties, and of course espresso. ☕
Show notes

#156 - Arif Nezih Savı

I chat with Arif Nezih Savi about his game #Sinners. A game that you either love or hate. We get into: How do you market a game that's so polarizing? ...
Show notes

#155 - Grant Lyon

I get to chat with Grant Lyon about: His board game reviews His first playtest experience And his game Curmudgeon
Show notes