Our Gaming Hut series on axes of roleplaying design continues with Robin’s handling cost opposition, Harmonica versus Violin. In the Architecture Hut,...
Our Gaming Hut series on the axes of RPG design takes a turn as Robin looks at the trade-offs he thinks about while working on games, starting with Si...
If it’s September, it must be, uh, Gen Con? Ken kicks off with a Travel Advisory on how the in-person side of the event went. Speaking of unusual vers...
Our continuing Gaming Hut survey of tabletop RPG design principles tackles Power. That sounds like something we always want. Does it belong at one end...
In the Gaming Hut we continue our series on axes of tabletop RPG design with an examination of Resilience and Robustness. At the behest of beloved Pat...
The Gaming Hut kicks off a series looking at the axes of RPG design, so appropriately enough we start with elegance. In the Architecture Hut beloved P...
In the Gaming Hut beloved Patreon backer JP Moral asks for steps to take when homebrew adventures don’t feel right in play. Estimable backer Bryan tak...
In the Gaming Hut beloved Patreon backer V. R. Weather asks for a 101 on playtesting. Surprised that we have not directly tackled this basic topic bef...
The T-Shirt Justification Hut gets scaly and doomy with a look at the connection between dragons and apocalypses. In the Money Hut, we reveal high-fre...
In the Gaming Hut we provide tips on GMing for a loose cannon character. Surely not a loose cannon player. None of us have ever had that experience. B...