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In this episode we'll go over an example of real-world code that has been parallelized by porting to the GPU. The use of shared memory to improve perf...
This episode covers questions hthat were generated from the previous podcast. We'll discuss GPU layout/terminology and bank conflicts resulting from s...
In this episode we cover some questions regarding function calls from kernels and the use of clFinish. Also, we'll discuss basic GPU architecture, mem...
In this episode we cover some questions that were asked on the forums about double-precision arithmetic, object oriented programming, clarification on...
In this episode, we'll go over the fundamentals of OpenCL. Discussing concepts that once understood, will make implementing and using OpenCL much easi...
In this first episode, the Open Computing Language (OpenCL) will be introduced. Background information on what it is, why it's needed and how you can ...