There are a myriad of options when it comes to how to award experience points to your players. Each however comes with their advantages and disadvanta...
As a GM, should you prepare every single minute of your players adventure, or try to come up with interesting gameplay on the fly? Which creates more ...
We all want to be the best GMs and players possible, but none of that matters if you can’t get together a session! In this episode we discuss tips and...
Travel when done by some GMs can be a slow plodding experience, full of meaningless wolf encounters entirely unrelated to the quest your heroes are un...
This week, we discuss some of the most common tropes we see players using when designing their characters. While tropes aren’t always bad, and indeed ...
This episode we list some sure fire signs that your DM might not be up to snuff! Disclaimer: this does not give you permission to berate your GM for d...
Should GMs write out a strict series of events which they intend their players to play through? Or should they plan nothing more than the world itself...
Do you prefer to save the universe from the 20 headed demon lord of madness with your +3 Kamehameha wave of waterbreathing? Or do you prefer a pensive...
While the GM may be the single most important player in your table top game, it’s essential to remember that these games are about cooperative story t...