Developing Sable and Citizen Sleeper, ft. Greg Kythreotis and Gareth Damian Martin

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Bad End

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In today's episode we're joined by two special guests - game developers Greg Kythreotis of Shedworks (Sable) and Gareth Damian Martin (In Other Waters). We discuss the game development process, the act of pitching and marketing a game in a world where streaming and Steam reviews exist, the beauty and nostalgia of in-game architecture, and the secrets behind what goes into our save files. The insights may shock you. Download Sable:https://store.steampowered.com/app/757310/Sable/Download In Other Waters: https://store.steampowered.com/app/890720/In_Other_Waters/Support us on Patreon to join us live: https://www.patreon.com/badendBAD END is proud to be part of SUPERCULTURE, a network of podcasts and websites dedicated to the underobserved. Tweet us @superculturenetSpecial thanks to our Patreon subscribers, and shout out to Wesley Martin, Alyse Stanley, and Joshua Jarvis for donating at the Bad End Patron tier! Become a contributor at patreon.com/badendIntro/Outro music is "TABOO" by SEIHO