Dual Universe Game Designer Reveals NEW Updates, PvP Meta Changes & Nerfs - NQ Entropy

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Final Phase with sprEEEzy

Miscellaneous


Dual Universe Game Designer NQ-Entropy spilling the beans on all upcoming changes and design choices. PvP, cube meta, markets, server stability, performance, and many more topics covered. Novaquark seems to be aware of all current issues, and is working actively on fixing them. The video episode is available on YouTube! Timestamps: 00:00 Intro 02:51 Free Trial 04:20 DAC/PLEX 05:20 Goal of Dual Universe 09:48 Player Missions & Objectives 11:41 What's gonna happen to inactive player's constructs 15:35 Are LUA scripts too good? 18:08 Anti-grav generator (AGG) LUA script 19:30 Is Nanopack-queueing bannable 21:10 Cosmetic item real money store 22:18 Server refresh rate & performance 24:15 Atmospheric PvP info & release date 27:50 Safe zone planet triangle 31:10 "Gurubashi arena" style of PvP 33:30 FPS performance concerns 35:30 RDMS improvements 39:50 Market & economy exploits 43:15 Does DU economy have integrity right now? 44:30 Industry link tool issues 47:57 New solar systems 50:51 Territory scanners too good 53:48 PvP Cube Meta - Upcoming changes 59:20 Weapon size limits 1:00:05 Safe zone radius too big? 1:07:00 Mass PvP battles 1:08:20 ETA on Player Markets 1:10:40 Warp, XL containers, XL cores, 3D space map, more voxel options, joystick support, etc Final Phase Podcast: YouTube | iTunes | Google Podcasts | Spotify | Stitcher | Anchor | Tune-in | RadioPublic | Spreaker | All Platforms sprEEEzy: Twitch | YouTube | Twitter | Facebook | Instagram | Discord | Website | Patreon