Ep 30 - Anthony Swinnich, Neon Deity Games

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Indie Dev Podcast

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@DaveVoyles Developed by Neon Deity Games, Shutshimi: Seriously Swole is a randomized shoot'em up about a muscle-bound fish with memory problems defending the seven seas. But there's a catch (there's always a catch): you've been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece. Listen to the podcast Download the .mp3 Subscribe via iTunes Topics Discussed [T1:30] Armless Octopus [T4:10] Getting started in games with a game jam [T7:02] Gameplay footage [T9:10] Composing the soundtrack with Famitracker [T11;13] Game development engine used [T17:00] Accessibility [T23:30] Their next game (footage!) [T31:50] Question of the week [T34:40] The new Mighty No 9 trailer looks terrible Where to find them @HangOnGetReady http://neondeity.com/ @Shutshimi All music is courtesy of Benjamin Briggs Benjamin Briggs Intro / Outro: Diddy Kong Racing – Hi There! (Lobby) http://benjaminbriggs.bandcamp.com/ https://www.facebook.com/bbriggsmusic