Episode 19 - Integration of Mechanics

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What's the difference between a gimmick and a core mechanic? In this episode, we discuss various games with strange ideas and odd control schemes in an effort to get to the bottom of this discussion, and also how this can be applied to your own games, be they tabletop or otherwise. Strap yourself in and be ready for some spoilers. Media Referenced in this Episode: Brothers: A Tale of Two Sons The Last Guardian Lifeline The Chechen Candidate Game Maker's Toolkit: Dual Purpose Design Zen Pencils: The Two Wolves Fragile Dream: Farewell Ruins of the Moon Do you have some writing ideas for Posthuman Studios?  Check out their current writing contest!