Agents of Farsight
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About

Agents of Farsight is an actual play podcast that features the Savage Worlds RPG by Pinnacle Entertainment. Developed from the multiverse of homebrew worlds from Notes of the Wandering Alchemist and the orignal Brave New Worlds podcast on Untamed Dice, Agents of Farsight is a new and improved take. Join us as three women from across the Realms are recruited to Farsight to go on missions, saving the 27 Realms from Lovecraftian horrors and trying to fill in the gaps of their own forgotten encounters with the Beyond.

Episode 204: Secrets

Apologies for such a delay before this episode. Here we mark the last of our time in the City Above before heading off somewhere across the multiverse...
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203: Faces of the Nexus Part 2

Join us back in The Nexus of the City Above for some more shenanigans as our friends make a few more purchases and meet some more of the local shop ke...
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202: Faces of the Nexus

With a new Handler, a few days off, and gold in hand out group of friends decide to finally look around the Nexus. What and who will they find in the ...
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201: Handling Things

So we begin our second chapter, A Call From Home! Find out what happens to out team as they succeed in their first mission with remarkable success in ...
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112: H.O.M.E. Again

It's time to head back to the Way Inn and finish up the groups first mission! Things got pretty crazy in Metreon, but where will the team go next!?Tha...
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111: Unexpected Guests

The group has met a strange .... friend? And obtained something that will hopefully help Whilma. How will our team hold up as this mission comes to a ...
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110: The Twin Black Suns

Everyone has made it out of the EZ alive but are they infected? Whilma is unconcious and there is time before the door home shows up. Charlie and Eael...
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109: The Children Approach

Our friends have found a cult to Shub-Niggurath and ended its ritual but there is a sound. Something is coming from the twisted woods...Thank you www....
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108: The Black Goat of the Woods

The group has outrun the military forces and made their way into the heart of the EZ, but can they find Dyna? And if they do, will they all make it ou...
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107: A Gamble With Technology

Our friends have "comendeered" a truck and some supplies with it but are now on the run. With only one way to go will they get caught? Or will they fi...
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