Art/Work/Play is a podcast by the video game collective SpekWork. Conversations cover: our projects, the gig economy, technofeudalism, no frills grocery store.
Ok, so here’s a fun one (sincerely!). We’re all on COVID 19 lockdown, our gigs and jobs have been cancelled, and so we had on SPC Weir to talk about a...
Interview szn, bb. The Real Erin Gee drops knowledge on ASMR, electronic music and affect in the circus of contemporary technology. Erin shares her ca...
In this episode we talk about all things flightsim and spiritual succession. We talk about the Yes Men’s SimCopter ‘himbo’ intervention and Cat and Jo...
2020 is interview season for the pod. This week we speak to Sagan Yee, who talks about their collaborative art and video game practice, their role in ...
“And what I now see is that the new virtual world that our children are growing up in is so addictive precisely because it satisfies the need for repl...
A special episode with activist, playwright, gig-worker and union organizer Thomas McKechnie. Thomas talks about the under-reported case before the On...
And we’re back. Cat takes us on an art history tour of late-medieval Paris vis-a-vis Ubisoft’s virtual Notre Dame Cathedral, constructed for Assassin’...
“Every new technology necessitates a new war.” — Marshall McLuhan We have SPC. Cale Weir back for a AAA Let’s Play of Counter Strike. The gang talks a...
‘Everything is permitted, but nothing is possible.’ -- Michel Clouscard Coldwar, dystopia, americophilia, the posttruth world, reality control, sonic ...
“Artists talk a lot about freedom. So, recalling the expression “free as a bird,” Morton Feldman went to a park one day and spent some time watching o...