BACKSTORY
Share:

Listens: 14

About

BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.

89. Cat Tobin

On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish...
Show notes

88. Lucian Kahn

Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth? Lucian's Twitter Luci...
Show notes

87. Diana J Leonard

Psychologist Diana J Leonard shares her work on the life cycle of play communities. Diana's Website, Diana on Twitter, The Dynamic Life Cycle of Live ...
Show notes

86. Ben Chong

Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Swor...
Show notes

85. Sangjun Park

Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene. Sanjun's T...
Show notes

84. Jon Cole

Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk. Jon's Games, Jon's Newslette...
Show notes

83. Catherine Ramen

Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and mor...
Show notes

82. Jenn Sandercock

Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games. Jenn’s Website, Jenn on Twitter, The Edible Games Cook...
Show notes

81. James D'Amato

A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a speci...
Show notes

80. Camdon Wright

Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people. Ca...
Show notes