BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish...
Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth? Lucian's Twitter Luci...
Psychologist Diana J Leonard shares her work on the life cycle of play communities. Diana's Website, Diana on Twitter, The Dynamic Life Cycle of Live ...
Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Swor...
Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene. Sanjun's T...
Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk. Jon's Games, Jon's Newslette...
Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and mor...
Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games. Jenn’s Website, Jenn on Twitter, The Edible Games Cook...
A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a speci...
Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people. Ca...