We talk about game design, especially tabletop roleplaying and story games. We're professional designers ND Paoletta and Will Hindmarch. We're glad you're here.
This is it. Our fiftieth episode marks the end of our long conversation about designing tabletop RPGs (and everything else we spilled over into). This...
You need funding. You might give your game away for free, but you didn't make it for free. Your time and work have value. How does that translate to c...
Let's talk about some of the software that we—Nathan and Will—use for production purposes like layout and graphic design. More importantly, let's talk...
As you're proceeding into production of your game, ask yourself: What can I do myself? When should I ask for help? What would I say to externalize my ...
What form does your RPG take? Is it a book? A deck of cards? A poster or mousepad or business card? Are you sure? Design Games is made possible by our...
Look around. Get your bearings. Take a look back at what's working and what you've learned, then move forward with the knowledge. That's what we're do...
You've got a lot of notes, you've got rules and systems, maybe you've been writing for yourself. How do you start writing all of that out for other pe...
Do you know about the Game Chef design competition? This time we talk about our experiences with Game Chef and what we know of its history and influen...