Another episode of Dungeons and Dragons, but still no flying reptiles or subterranean jails to be seen. There is initiative rolled in this episode! Th...
In this episode, we prove why we don’t charge for this stuff. DM is missing notes and books. Players are missing pages. We’re all missing the good jok...
There’s a storm a-brewin’ in this here town. Village, really. It’s not big enough for the adventurers AND the undead. So listen to this episode where ...
There’s only so many episodes that can begin and end in a swamp. The band of adventurers find some people who don’t intend to leave them behind, and t...
New game! New session! It’s time to join Mark, Rob, Izzy, Kirk, and Sean for Dungeons AND/OR Dragons. There might be some. There might be none. There ...
There’s a lot of… everything in this episode. It’s a doozy! It’s the end of Deathwatch RPG for Dice Crimes. Come back just next week and we’ll have an...
Nightlords! The Traitor Legion of terror. These guys should be serious nemeses. If only these guys stood a chance. Do I mean the Night Lords or the De...
They were missing a brother from another Primarch, and didn’t know it. Now he’s here. Does more help improve their ability to find the enemy? Sort of....
They are on a roll now. Brother. There’s combat, map puzzles, and voices speaking to them, Brother, from all around. They are so focused, so it’s unde...