Actor Samm Levine and I talk about acting, how he got his break in show business and what kind of movies we like. Before the interview, I talk about m...
Jim Walls is coming out of retirement to design one more game, the spiritual successor to the legendary Police Quest series. Fellow Sierra alum Rober...
Jonny talks about starting out in the game industry as a game tester, going to school for game art and design, his time working at Machinima and about...
Lauren and I talk about the creative and development challenges of producing a stage/movie project and how they correlate to video game development. W...
This entire episode is dedicated to my Fun Theory and where I’m at with it. My Friend Dr. Eric Garcia and I discuss how much engagement is too much, h...
I talk a little about my updated fun theory and then I interview Rick Bassman who is writing a book about his life and experiences. Rick was the owner...
Teamwork! This episode is all about creatively working on a team and how to facilitate said creativity. Awesome interview with Sean Monahan who is the...
I talk about “yes and-ing” during creative development and how it helps facilitate collaboration, I also talk a little bit about the rule of 3 and my ...
I go over a few game design tips I posted on twitter, I also talk about Indie Game the Movie. Then I have an interview with Senior Artist/Industry Vet...
In this episode I compile all the advice from various guests on how to get your start in the game industry, including a guest that was never posted be...