In Sprite of Everything
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About

A podcast for game designers and developers favoring developing games with Construct 2 or 3.

108 - Salman Shurie

Salman Shurie, a man with a PHD in "juice" and games, Bubbun and Punchgolf, talks the solo developer life and finding the right people for projects.
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107 - Manuel Almos

Manuel Almos from Rushing 2600 talks about their new game, Shizoku Shuriken Brawl. A local multiplayer game where samurais and ninjas slap shurikens a...
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106 - Tynan Sylvester

Tynan Sylvester, designer of Rimworld, level and systems designer for Bioshock Infinite, talks about how Rimworld came to be, telling a story through ...
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105 - Richard Lems

The mind behind "Mighty Goose", joins the podcast and talks design and dedication, tips for success and how he's managing his layouts among other thin...
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104 - Tom and Ashley Gullen

Tom and Ashley Gullen, the brothers and co-founders of Scirra LTD, discuss how Construct came to be, the challenges of doing big things with a small t...
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103 - Quentin Goinaud "Armaldio"

We discuss the value of joining the Construct Community Discord server with the founder, Quentin Goinaud, known as "Armaldio" and he explains the purp...
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102 - Julien Fantoni

We talk to veteran Constructer, Julien Fantoni. Who gives us some insight into developing our own games and tips to manage our habits along with detai...
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101 - Mike Parent

I thought for the first episode of In Sprite of Everything Podcast, that it would be fitting to have Mike Parent, a co-creator of Spriter, the sprite ...
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