The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
A true pleasure to have Senior MP Level Designer, former Lead Level Designer the incredible Michael How. He joins us all away from the land down under...
Another month, another great round-up of incredible resources for us all to learn from. In this mini-series I talk about some of my personal fav resou...
Been too long, but Dan is back on the show to help us answer your questions about Level Design. We go through a few of your questions and do our best ...
Joining me today is a fantastic Journalist and Author Rob Dwiar who talks to us about his new upcoming book 'Genius Loci' and what we as level designe...
A great privilege to welcome on to the show the extremely skilled composer Kevin Penkin! Kevin is a game and anime composer who has worked on a number...
Publishing and releasing games is not always an element that we focus on when talking about our industry, but how and where we release can have a huge...
Composition is a term we commonly use in photos, paintings, but it is something we can apply with level design by using spatial composition. In this e...
I have scoured the internet to help find some of the best content to help us all learn and grow as designers. I do not know everything, so it is great...
This is a first for the LDL as we have Three guests at once to talk about the launch of Zool Redimensioned! Zool was orginally created in 1992 but now...
Starting Aug off with a bang! New month, new resources for us to all learn & grow from! Here are some of my fav resources of this past month. Please S...