Sacred Symbols: A PlayStation Podcast
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Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty and comedian Chris "Ray Gun" Maldonado, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent games, and taking plenty of questions and comments from the audience. New episodes post each Friday. To get early access to each episode, support the show on Patreon at patreon.com/colinslaststand. For advertising opportunities please email PodcastPartnerships@Studio71us.com Link to survey: https://bit.ly/2EcYbu4

#172: Anti-Crunch

Square Enix-owned studio Eidos is running a little experiment on behalf of the industry-at-large: Its teams are now working four days a week, for 32 h...
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#171: A Strategy For A New Era

It's not 1995 anymore, or 2000, or 2006, or even 2013. During those years -- when PSone through PS4 launched in the west -- PlayStation's success revo...
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#170: Getting to the Point

The inevitable has happened: Bluepoint Games has officially joined PlayStation Studios as its 16th team. You may recall that this news kinda-sorta lea...
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#169: A Transylvanian Triumph

God Almighty, it's finally happened: The long-rumored (and much-leaked) Castlevania Advanced Collection is indeed coming to PlayStation 4. Actually, i...
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#168: Hold the Phone

As vaguely promised only a month or two ago, PlayStation announced the first of its new burst of mobile games. Which IP are they visiting this time? N...
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#167: Sleepless in Burbank

It's been well over a year, but finally -- finally! -- Sony has given us some new, much-needed details concerning their upcoming slate of PlayStation ...
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#166: The Foreshadowing

It's about time! Sony has revealed that it will be conducting a 40 minute PS5-centric presentation in the coming days, and it'll be our first real, sh...
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#165: Mark Your Calendars

It's true: Things have been pretty slow in the world of PlayStation. Returnal and Ratchet have kept us busy enough, and we're looking forward to Death...
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#164: Get to the Chopper!

In 2015, Sony quietly opened a brand-new, British first party team called Manchester Studio. Their charge? Make PSVR games. And so they did. Or, they ...
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