In episode 59 of To Be Continuous, Paul and Edith discuss the changes in production and monetization that have propelled the modern gaming industry, c...
In episode 58 of To Be Continuous, Paul and Edith discuss open source as an onramp for developers, the sustainability of passion projects, and the nee...
In episode 57 of To Be Continuous, Paul and Edith explore the vast differences between the devtools community of yesteryear and today, from the toolin...
In episode 56 of To Be Continuous, Paul and Edith discuss burnout and psychological safety in the workplace, as well as differing views on the amount ...
In episode 55 of To Be Continuous, Paul and Edith discuss their conference experiences, as both attendees and hosts, as well their firsthand knowledge...
In episode 54 of To Be Continuous, Paul and Edith discuss startup companies, the culture they’re often born out of, how they can secure funding, and t...
In episode 53 of To Be Continuous, Paul and Edith discuss the evolution of open source over the last 20 years, maintainer sustainability, and the freq...
In episode 52 of To Be Continuous, Paul and Edith discuss the changing landscape of recruiting, focusing specifically on remote vs. local hiring, and ...
In episode 51 of To Be Continuous, Paul and Edith are back in the studio to discuss Paul’s new company, Dark. Together they explore some of the challe...
In episode 50 of To Be Continuous, Edith and Paul look at how marketing plays a role in open source and how creators can turn a vision into a successf...