#39 Seeing With the Audience's Eye
Sometimes as violence designers we think the fights we've designed are fantastic, but they seem much less amazing in performance. Why does that happen...
#38 Comedy vs Drama in Stage Combat
While we all agree that comedy should be funny and dramatic scenes should be serious, how does the tone of the scene change your design? Does your sta...
#37 Designing to Music
In Episode #37 of the Violence Design Lab podcast, we're talking about designing fights that coordinate with musical underscoring. Whether you are lit...
#36 Working With Blood
As Halloween approaches, stage blood makes its brief annual appearance into the general public consciousness. On Episode #36 of the Violence Design La...
#35 How to Write a Fight Scene
Episode #35 of the Violence Design Lab podcast is aimed squarely at playwrights and screenwriters. How do you write a good fight scene? How do you mak...
#34 Designing for Non-Proscenium Spaces
On Episode #34 of the Violence Design Lab podcast, we're talking about working on stages that aren't a traditional proscenium. What happens when the ...
#33 Portraying Honorable vs. Dishonorable Characters
Today I examine "noble heroes" and "dastardly villains," or honorable and dishonorable characters. What defines them? What are the rules that society ...
#32 Style Seminar: Historical Drama
Historical Drama: doesn't every Shakespeare play with fights fall into that category? Or everything set before 1980? What about Game of Thrones and L...
#31 Portraying Trained vs. Untrained Characters
This week, we examine how to customize the way a character fights to match the level of weapon/fight training or martial experience appropriate to the...